Package org.rusherhack.client.api.system
Interface IRotationManager
public interface IRotationManager
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Method Summary
Modifier and TypeMethodDescriptionnet.minecraft.world.phys.BlockHitResultgetLookRaycast(net.minecraft.core.BlockPos blockPos) default booleanisLookingAt(net.minecraft.core.BlockPos blockPos) booleanisLookingAt(net.minecraft.core.BlockPos blockPos, net.minecraft.core.Direction direction) booleanisLookingAt(net.minecraft.world.entity.Entity entity) default booleanisLookingAt(net.minecraft.world.phys.BlockHitResult hitResult) default booleanisLookingAt(net.minecraft.world.phys.BlockHitResult hitResult, boolean checkDirection) default voidupdateRotation(float yaw, float pitch) voidupdateRotation(float yaw, float pitch, float step) default voidupdateRotation(net.minecraft.core.BlockPos blockPos) default voidupdateRotation(net.minecraft.core.BlockPos blockPos, float step) voidupdateRotation(net.minecraft.core.BlockPos blockPos, net.minecraft.core.Direction direction, float step) default voidupdateRotation(net.minecraft.world.entity.Entity entity) voidupdateRotation(net.minecraft.world.entity.Entity entity, float step) voidupdateRotation(net.minecraft.world.phys.BlockHitResult hitResult, float step)
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Method Details
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updateRotation
default void updateRotation(net.minecraft.world.entity.Entity entity) -
updateRotation
void updateRotation(net.minecraft.world.entity.Entity entity, float step) -
updateRotation
default void updateRotation(net.minecraft.core.BlockPos blockPos) -
updateRotation
default void updateRotation(net.minecraft.core.BlockPos blockPos, float step) -
updateRotation
void updateRotation(net.minecraft.core.BlockPos blockPos, net.minecraft.core.Direction direction, float step) -
updateRotation
void updateRotation(net.minecraft.world.phys.BlockHitResult hitResult, float step) -
updateRotation
default void updateRotation(float yaw, float pitch) -
updateRotation
void updateRotation(float yaw, float pitch, float step) -
isLookingAt
boolean isLookingAt(net.minecraft.world.entity.Entity entity) -
isLookingAt
default boolean isLookingAt(net.minecraft.world.phys.BlockHitResult hitResult) -
isLookingAt
default boolean isLookingAt(net.minecraft.world.phys.BlockHitResult hitResult, boolean checkDirection) -
isLookingAt
default boolean isLookingAt(net.minecraft.core.BlockPos blockPos) -
isLookingAt
boolean isLookingAt(net.minecraft.core.BlockPos blockPos, net.minecraft.core.Direction direction) -
getLookRaycast
net.minecraft.world.phys.BlockHitResult getLookRaycast(net.minecraft.core.BlockPos blockPos)
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